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Breath of the Wild Randomizer by Waikuteru

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The BOTW Randomizer was developed by Waikuteru over this year which resulted in hundreds of hours of work. It will be available for both Wii U and Switch versions. Multiple languages such as English, French, German, Japanese and Spanish are currently supported. Neither FPS drops nor panic blood moons (when game overloads) have been noticed by me. The Randomizer will be released on Christmas for everyone for free! 

Starting on 25th November, different presenters of different countries (see end of video) and I will showcase the Randomizer on our channels. In that time possible feedback, optimizations and additions can be made. Additionally, there will be the possibility to support this project via Patreon and GoFundMe for the hundreds of hours of work and the continuous optimization till Christmas! 


FULL DETAILS ABOUT THE RANDOMIZER:

As it happens to be a feature of Randomizers, this Randomizer will randomize items you will find and be given by NPCs. Randomized enemy drops are included too. Additionally, warping via both the Sheikah Slate as well as going inside and outside of shrines will have the chance of getting randomized too. 

But... this was only the beginning part. I aimed to expand the definition of a “Randomizer” for this legendary game... So I built a new system which I named “The Randomizer Cycle”. This cycle will appear randomly and picks one of many, many options that will change your game on the fly.

The longer the Randomizer Cycle does not trigger / choose an option, the higher the chance gets which results in a 100% chance eventually.


The Randomizer Cycle - [List of possible options in categories]:

Randomizer - Spawn:
This will make enemies spawn everywhere across Hyrule - these enemies have randomized weapons too. The chosen option can be reverted.


Randomizer - Prohibition:
Will set prohibitions such as saving, warping, using shrines, eating, drinking, killing time, etc. The chosen option can be reverted.


Randomizer - Time:
The time will change on the fly which results in changing of weather, lighting and enemy behaviour (e.g. sleeping) and schedules of NPCs.


Randomizer - Environment:
Will change the environment such as setting everything on fire (e.g. Volcano Eldin), making it cold (e.g. Hebra Mountains) or hot (Gerudo Desert). Setting a specific so-called "palette" can occur too such as the Lost Woods fog (incl. music), complete darkness, sandstorm, etc.


Randomizer - Take Equipment:
One of the player's equipment will be taken out of his pouch which can result in dangerous situations and increases the excitement.


Randomizer - Money:
A random amount of rupees will be either lost or credited to the player.


Randomizer - Damage and Heal:
Can either damage or heal the player.


Randomizer - Get Item:
The player will receive an item. This can include everything such as Small Swords, Large Swords, Spears, Shields, Bows, Armor parts, Fruits, Meat, Insects, Plants, etc.


Randomizer - Warp:
Will warp the player to different spawn points. This can include warping the player to a different world too. E.g. from normal overworld to divine beast.

Randomizer - BGM:
Can activate several BGM on the overworld. 



The Cycle will never stop so there are basically unlimited permutations and combinations, additionally to the randomly placed enemies which I cannot calculate.

Organizer

Jannik Wagner
Organizer
Altenhof, Schleswig-Holstein

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